Now Reading: The Gnomon Workshop – Topology for Animated Characters Free Download

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The Gnomon Workshop – Topology for Animated Characters Free Download

The Gnomon Workshop – Topology for Animated Characters Free Download

The Gnomon Workshop – Topology for Animated Characters Free Download

The Gnomon Workshop – Topology for Animated Characters Free Download

The Gnomon Workshop – Topology for Animated Characters

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Topology for Animated Characters is a production-level workshop that focuses on creating clean, animation-ready character meshes. Using Maya and ZBrush, it breaks down the essential modeling techniques needed for deformation, rigging, and professional animation workflows.


  • Character modelers aiming for efficient, studio-grade topology

  • Maya users preparing meshes for rigging and animation

  • Artists refining their retopology pipeline from sculpt to final mesh


🧩 What the Workshop Covers

  1. Edge Flow & Loop Direction
    Master the art of controlling edge loops around joints and expressive features to support proper deformation.

  2. Polycount & Mesh Density
    Learn how to maintain consistency in topology without overloading the model with unnecessary geometry.

  3. Handling N-Gons and Poles
    Techniques to strategically place and reduce poles and N-gons to avoid animation issues.

  4. Facial & Body Topology
    Specific loop arrangements around the mouth, eyes, shoulders, elbows, and knees to enable smooth movement and expressions.

  5. Retopology Workflow (ZBrush to Maya)
    A step-by-step guide to efficient retopology using ZBrush’s sculpt data and finalizing in Maya.


  • Enhances deformation results in animation

  • Reduces rigging errors and modeling bottlenecks

  • Makes your character assets production-ready

  • Equips you with repeatable techniques used in professional pipelines


📘 Course Details

  • Duration: 1 hour 55 minutes

  • Software: Maya, ZBrush

  • Level: Intermediate to advanced

  • Format: Video lessons with scene files and practical topology breakdowns


If you’re building characters for animation, this workshop delivers the exact knowledge you need. It teaches how to structure loops and edge flows properly, so your models deform predictably and work well throughout the pipeline.

The Gnomon Workshop – Topology for Animated Characters Free Download

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    The Gnomon Workshop – Topology for Animated Characters Free Download