Bendy Limbs Rig for Cinema 4D Full Version Free Download
- Rigging for the non-rigger
- The fastest & easiest way to rig your characters
- Rig a bendy limbs style character in seconds
- One click walk cycles using CMotion
- Removes all the complex rigging concepts
- Rig & animate all types & styles of characters
Bendy Limbs Rig for Cinema 4D – Full Feature Overview
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This plugin is built to enable fast, flexible rigging of characters with “rubber-hose” or bendy arm/leg style limbs. It’s particularly useful for those who want stylized, cartoony characters without diving deep into joint rigging or weight painting.
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Fast Setup with Separated Limbs
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Characters are rigged by placing markers on different body parts (head, torso, arms, hands, legs, feet).
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You use separate mesh objects for limbs, hands, etc., rather than a single mesh that requires skinning.
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Non-Joint Rig / No Weight Painting
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It avoids the traditional joint-based skeleton + weight painting workflow.
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Instead, it uses deformers/controllers and the built-in Character Object in Cinema 4D.
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One-Click Walk Cycle (CMotion Integration)
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After rigging, you can apply a walk cycle with one click using CMotion, making character animation quicker.
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Advanced Control Features
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Adjustable bend sharpness for arms and legs.
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Taper and curvature control along limbs (arms, legs, torso, head).
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Wrist bend control.
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Limb parenting controls (you can adjust hierarchies/connectivity).
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Sample Rigs & Tutorials
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Includes example character rigs to help you understand how to set up different styles.
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Tutorials cover both basic setup and more advanced features so you can adapt the rig to your needs.
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Compatibility
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Works with Cinema 4D Studio, version R17 and higher.
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Supported on both Windows and Mac.
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Workflow & How It Works
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You prepare your character model with separate mesh objects for each limb/part.
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Define markers in the plugin interface to link these mesh pieces to body parts.
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Press a setup button that generates the rig: controllers, deformers, etc.
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Drag and drop your limb meshes into their respective controller placeholders.
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Adjust bend, taper, curvature settings to get the style you want.
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Use CMotion to quickly generate a walk cycle or animate manually.
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Great for stylized/cartoon animations: rubber-hose, bouncy, exaggerated movement.
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Useful for beginners or those who hate weight painting and joint rigging.
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Fast prototyping: you can rig and animate a stylized character very quickly.
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Motion graphics, shorts, animated logos, indie games etc., where stylized character movement is needed.
Limitations & Things to Watch Out For
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Because it’s not joint-based, some deformation fidelity (especially for more realistic anatomy or close-ups) might not match traditional rigs.
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Requires separate objects for limbs/parts; if your character is one single mesh, you’d need to separate it.
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The system expects controller hierarchies set up correctly; misplacing limbs may lead to distortions.
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Bendy Limbs Rig Cinema 4D review
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How to rig rubber hose characters in C4D without weight painting
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Cartoon style rigging plugin for Cinema 4D
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Quick walk cycle setup in Cinema 4D
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Non-rigging rig tools for beginners
Bendy Limbs Rig for Cinema 4D Full Version Free Download
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